How it works

You pick the team.
They play the chess.

You are the national selector of one country. Every week you choose five real players from that country. They play on Chess.com like they always do, and you score points from their games. Nobody has to sign up or even know they were picked.

01

Draft a country

Join a league and rank the countries you want. On draft night managers pick in random order, one country each. Miss your turn and your wishlist picks for you.

02

Field five

Choose five of that country's active players, one per board, and name a captain. The captain scores double.

03

Watch them play

Their real Chess.com games that week turn into points. The team with more points wins the match.

Draft night

One country each, live

Everyone joins with a wishlist of up to 5 countries. When the owner starts the draft, the pick order is drawn at random and each manager has a clock (30 seconds to 2 minutes) to claim a country. The room updates live for everyone.

Not there, or the clock runs out? Your wishlist picks for you, then the strongest chess nation still free. Picking early is the only advantage, so the draw is the balance.

Your five boards

Stars at the top, hidden gems at the bottom

At the start of the season every country's active players are ranked by rating. Each board only accepts players from part of that list, so you can't just pick the five best.

Your captain scores double points. Choose someone who plays a lot and wins.

01 Board 1 Your country's top 10
02–03 Boards 2–3 Ranks 11 to 100
04–05 Boards 4–5 Anyone outside the top 10
Captain Points Γ—2

Which games count

Fair games only

Rated blitz and rapid

Bullet, daily, unrated and variant games (like Chess960) don't count. Bullet is closer to luck and easy to play in bulk. Duels can count it, though.

A fair opponent

The opponent's rating must be within 10% of your player's, so nobody farms points against beginners.

The first 10 games

Only the first 10 qualifying games of the week count, and at most 2 against the same opponent.

Someone has to move

A game where either player never made a move doesn't count.

Monday to Sunday

A gameweek runs Monday 00:00 to Sunday 23:59 (UTC). Rosters lock when it starts.

Clean accounts

If Chess.com closes a player's account for fair-play violations, their points that week are wiped and you get a free replacement, even after the lock.

βš‘ Flags

Very short wins, and the same two players meeting 3 weeks in a row, get a flag so the league can take a look. Flagged games still count.

Points per game

Simple base, fun bonuses

+3

Win

+1

Draw

-1

Loss

Best 5 count

Bad days are forgiven

Out of up to 10 games, only the player's best 5 count. Playing more helps, but a losing streak won't sink you.

Bonuses

Extra points for style

Upset +3

Beat someone rated at least 5% higher.

Game Review +1 / +2

+1 when the game was reviewed on Chess.com, +2 instead when accuracy is 90% or more.

Free accounts get one full Game Review a day. Premium reviews every game (affiliate link, it supports this project).

Speed +1

Win by checkmate or resignation using a third of your clock or less. Winning on time doesn't count.

Clean sheet +5

4 wins in a row. A draw or loss resets the streak. Once per week.

Mate style bonus

The nastier the mate, the more it pays

When a player wins by checkmate, we look at the final position. If it's a famous pattern, you get extra points. Only the best pattern counts. Rare ones pay the most.

β™œβ™šβ™˜β™Ÿβ™Ÿβ™”

Smothered

+5

β™œβ™β™›β™œβ™Ÿβ™Ÿβ™žβ™˜β™™β™šβ™Ÿβ™™β™Ÿβ™β™žβ™•β™˜β™™β™™β™™β™™β™–β™—β™”β™–

En passant

+5

β™œβ™šβ™œβ™Ÿβ™Ÿβ™–β™”

Castling

+5

β™˜β™šβ™”

Underpromotion

+4

β™šβ™—β™–β™”

Double check

+3

β™šβ™β™β™˜β™”β™–

Boden's

+3

β™˜β™Ÿβ™šβ™–β™”

Anastasia's

+3

β™šβ™–β™˜β™”

Arabian

+3

β™œβ™šβ™œβ™•β™”

Epaulette

+2

β™œβ™šβ™™β™Ÿβ™”

Pawn

+2

β™–β™šβ™Ÿβ™Ÿβ™Ÿβ™”

Back rank

+1

The orange ring is the mated king, the grey ones the pieces giving check. The en passant example is the famous Gundersen vs Faul game (1928).

The week

Lock Monday, final Tuesday

In a live league rosters lock on Monday 00:00 UTC and next week's roster opens straight away. Chess.com updates game archives with a delay, so scores refresh every few hours, marked Prov, and become final on Tuesday 00:00 UTC.

A replay league uses weeks already played: the owner presses Advance week, so a whole season fits in one evening.

The table

Win the week, climb the table

Each week you play one other country. Your five players' points (captain doubled) against theirs.

3

Win

1

Draw

0

Loss

Ties in the table go to the team with more fantasy points. Everyone plays everyone (round robin). Only final weeks count.

Playoffs

Top 4, two weeks, one champion

Leagues with 6 or more teams save their last 2 gameweeks for the playoffs. After the regular season the top 4 play semi-finals, 1st v 4th and 2nd v 3rd, then the winners meet in the final.

The higher seed plays at home and goes through on a tie. The final's winner is the champion.

Duels

Any two players, a day to a week

Pick any two Chess.com usernames: you and a friend, or two players you like watching. Nobody has to accept, and they don't have to play each other. A duel lasts 1 day, 3 days or a week. Both score from their games in that window with the same rules as a league player: best 5 of the first 10 qualifying games.

Direct hit +3

Beat your rival in a game. Games against each other also skip the Β±10% rating rule, so a 1200 can take on a 2000.

Bullet, if you like

Tick Count bullet games for friends who mostly play bullet. Then 10 qualifying games per day of the duel count, best 5 score. Best over a single day.

Live while it runs

The score updates as they play, and it's final an hour after the duel ends. Start one now, next Monday, or replay last week for an instant result.

Featured every Monday

Hikaru vs Magnus, plus two more pairs of famous players, every week. Share any duel with its link.

See this week's duels β†’

Nations Cup

The algorithm picks the national teams

Every week each country fields its best five by form: average fantasy points over the last 4 weeks, same rules and same board limits as yours. The best form is captain. 3 Swiss rounds pair countries on similar results, then the top 8 play quarter-finals, semi-finals and a final.

Nobody manages these teams, so there's always something to watch: player, mate and upset of the week. Can your line-up beat the algorithm's?

Follow the cup β†’

Your trophy cabinet

Every league leaves a mark

Your profile collects what you've won: league titles and podiums, your best week, the named mates your players delivered, and your duel record once your Chess.com username is linked.

The trophy marks winners, the crown your captain.

Quick answers

Do the players know they're in my team?

No. We only read public game data from Chess.com. Nobody is contacted.

What if my player doesn't play this week?

They score 0. Check the "games in the last 4 weeks" number when you pick.

Can two friends pick the same country?

Not in the same league. Each country has one selector, and the draft order decides who gets it.

Can I change my roster during the week?

Only the next week's. Once a week starts its rosters are locked, except for a free replacement when a player is closed for fair play.

Do I need a Chess.com account?

No. You only need one here. Link your Chess.com username in your profile to appear in your country's pool and to count your duels.

Is this made by Chess.com?

No. Sovereign Gambit is an independent fan project that uses Chess.com's public data.

Is it free?

Yes. If you enjoy it, β€œBuy me a coffee” at the bottom of the page helps pay for the server.

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